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TopicThe Death Stranding topic - A Crytobiote a day keeps the Timefall away
MichelBollinger
11/21/19 3:27:33 AM
#249:


Done.

I'm gonna put this behind a spoiler wall just in case. ..also in case anybody just doesn't feel like engaging with negativity.

I'm torn between my honest enthusiasm for such an unfiltered passion project being made at all at such an absurd level of production...and my actual feelings on it as a game itself.

The feeling I have right now is that Andromeda is no longer the most dissapointing AAA game release I have played to completion. But also I had so much hype for this game to begin with, which NEVER faltered all the way up until I was almost halfway through the game, so expectations are probably a huge factor there.

I'm also starting to think Konami was not the one primarily responsible for how MGSV turned out....starting to feel like that's just what Kojima wants to do nowadays, presentation wise.

I love the style and the look, truly...I also hated every single second of dialogue and cutscene. The last 3 hours were a true nightmare. Amelie in particular....I think the Amelie monologue at the end, from beginning through the end of the first "credits", may rank to me personally as the worst single experience I have ever had any a video game.

A lot of people say that the walking around is boring. I am off and on on that. The real tragedy is that the CUTSCENES are boring, which simply should never have been possible with a Kojima production.
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