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TopicI'm so impressed with God of War (PS4) [SPOILERS]
SwayM
10/11/19 4:29:17 PM
#29:


UnfairRepresent posted...
SwayM posted...
Some very, risky but ultimately very smart decisions made for this game. These kinds of risks in a AAA industry are very rare to see. And even rarer to see them work so well.

wut

What risks did they take?

It's one if the safest games of this generation.

Not saying that's a bad thing or anything but the game didn't try anything new or different


This is type of posting that makes people call you out for being a troll in this very topic.

But let me humour for just a moment, not for your sake necessarily because I guarantee youll come back with some low level shit in response. But for anyone else in this topic with a proper head on their shoulders.

They reinvented the entire game. They did away with their storytelling structure for something extremely unique. Idk of any other game of this size there told from a single third person perspective and its zero cuts. Oh how easy would it be to just make a preamble cutscene in the beginning to explain who Krato is. Imagine studio execs being cool with NOT explaining who Kratos is for new players.

They moved far beyond their comfort zone of Greek Gods. They ended up perusing their second idea, Norse mythology. Instead of going with Egypt Like they initially wanted. They introduced a son into the game, which isnt just a throwaway character but an essential piece of the story and a companion through the entire game.

If you can sit there and tell me every game should just go ahead introduce a child NPC they accompanies you through the entirety of it then you definitely arent wide minded enough to see how easily that can go wrong.

They pushed the BIG reveals of Thor and Odin for the 5th game because they instead wanted to tell a smaller, more familiar story. They had no idea this reboot would do well or would resonate with audiences, there was no guarantee there would ever be a sequel to it. Imagine holding back and not blowing your load and hoping you didnt just miss your opportunity completely.

And then they completely redesigned the combat. Putting the spotlight on an entirely new weapon, and making a combat system so engaging with simply an axe and your fists that keeps being interesting and fun through hours. I think a lot of people would commend them for how well that axe plays. And yes they give you the chains back later in the game, but they didnt give up that information. A lesser company would have folded like dont worry theyre coming back fearful of alienating any super diehard fans

Dude do you want me to go on or is there any point with you?
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