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Topic | Dark Souls Playthrough [first time] |
DeathChicken 09/14/19 11:50:22 AM #23: | Didn't help either that it seemed such an unnecessary pain in the ass to grind bullets. Like, if each parry was going to cost a bullet and that was the biggest "Don't die" mechanic in the game, why make it so only specific and out of the way enemies drop the stupid things? That's not fun, that's just irritating --- We are thought, and reality, and concept, and the unimaginable ... Copied to Clipboard! |
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