LogFAQs > #924304479

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TopicAnyone playing Crash Team Racing: Nitro-Fueled?
WazzupGenius00
07/06/19 12:10:53 AM
#1:


Sounds like the PS4 version has a pretty nasty save corruption bug, but I'm playing on Switch just fine. It's a pretty faithful remake, only things they've taken out that I've noticed are unintended skips like hopping along the wall in Papu Papu Pyramid or that super high jump in Hot Air Skyway. It also adds all tracks and characters from Crash Nitro Kart, but rebalanced and adjusted to fit with the CTR gameplay mechanics.

And as of two days ago they're also adding completely new playable characters-the current batch are the four trophy girls from the original version of the game, plus Tawna from Crash 1. Datamining has revealed a bunch more; basically any significant Crash Bandicoot series character you can think of is probably coming, plus a few Spyro characters!

Playing online has made me less appreciative of the items in the game though, I kinda wish they could be turned off completely. A lot of races can get decided immediately at the start if someone manages to escape the opening salvo of item crates without getting hit by anything. Since the majority of items are only meant to hit someone right in front of you or behind you (and the two that can hit a far away first-place player usually hit everybody else too), if someone manages to pull away at the start it's very difficult for anyone to catch up, even a good player able to keep their boosts going. I never really noticed this problem before because I was always the one pulling away against AI opponents, which I just chalked up to the AI being bad.
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