LogFAQs > #922157860

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TopicHas anyone here played Gloomhaven?
dexter28
05/20/19 8:33:23 PM
#12:


I've run through maybe 40 or so scenarios with friends over the past year and a half.

We've enjoyed the game. We've ended up house ruling a few things (honestly, more than I think we should have, but I'd rather the group enjoy the game). One thing in particular I think should be house ruled is the Personal Goals system. Every character gets a specific Goal they need to complete, and once they do the character immediately retires and you roll a new one. (very minor, non-specific spoilers) I feel like they vary too much in difficulty, time needed, and things completely out of your control, and an alternative "Get to max level" condition for retirement is a good safety valve for players who end up hating their class but can't make progress on their personal goal.

Combat is great. There are some monsters and scenarios that are over/under tuned, but the scaling difficulty system works well enough if you think that things are getting too easy or too difficult.

Roleplaying is a minor factor. Between every scenario your party will choose between two options once or twice in random events, and even if your group is the sort to make choices based on character instead of expected value there isn't all that much meat on any of the choices. The overarching story is interesting, but I don't think there would be much there for a group that enjoys RP.

If you do decide to pick it up, a few recommendations:

Work out a storage solution. The base insert they give you is really not good enough. We use plastic tackle boxes for bits and bobs and standees, old check boxes for the small cards, and an accordion folder for map tiles. Makes playing the game and set up/tear down much simpler.

Consider using the Gloomhaven Helper app, if everyone in the group has the same smartphone brand (or a nearby large screen). Keeping track of damage on enemies is time consuming, and this helps with that.

You unlock new classes by completing specific personal goals, so if your group wants to be opening new classes try and make sure that everyone's personal goal unlocks a different class (You start with six classes, so a little overlap isn't a crisis).
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