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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
KokoroAkechi
04/20/19 7:35:31 PM
#234:


I hit rank 12 on Asia using only whizbang.

Man are some of these decks really bad. Like the Spellslinger Mage. You basically have to have a perfect hand and rng to even think about winning. IMO you have to have mana cyclone in your opening because you just gas so quickly without it.

The heal druid is also awful. Like the deck list is also probably almost as good as it could be (like all control lists that are deck recipes though it doesn't have Elysiana). But you sometimes can stabilize versus aggro and always lose to control. Nevermind that actually getting healing off can be extremely difficult to do because you actually have to take damage.

But those are two decks I think are bad and it doesn't matter if the lists are optimized or not. But lets not forget that the pirate rogue (which is from last expansions) still has not updated to run Raiding Party, the midrange hunter has not been updated to run Master's Call, and the new zoo deck does not run any real form of minion buff (outside of impferno... which I have actually won a game with). Like these decks are playable, but suffer some pretty heavy limitations compared to other lists.

There are some good lists though. The deathrattle hunter is a deck you can hit legend with if you just copy the list and have the skill to pilot it. The Murloc Shaman is another deck you can probably hit legend with if you just play the copy and paste list. The summon mage, while not a great list, still does the job it has to versus control fairly well just by nature of whats in the deck. There are also two warriors (Like a rush/control hybrid and dragon warrior) and both of them are fine, but obviously lose to any deck running Elysiana.

The other decks include a secret paladin which is just full on aggro and doesn't have enough gas to close out games most of the time. There's a prelate paladin too, which actually can work out pretty well because you can sort of effectively just stall out control if you have the life steal and can avoid silence and you actually have some clears versus faster decks with Pyro and a bunch of spells.

The other rogue deck is a thief rogue, which is pretty good if you want to run Tess AND Tak. Let me tell you, the deck is bad due to just how inconsistent it is, and honestly, I don't think the current version of the deck is as fun as the versions that casinoed out spiders pre rotation.

There is a hand/control type warlock too, which has some decent value minions. However, I do think it lacks Twisting Nether, which is something the deck probably should run. But the deck itself doesn't do anything unfair enough imo.

The other shaman is a muckmorpher shaman where you basically have to highroll the crap out of stuff.

The two priest decks are a revive priest and... another priest? I honestly don't know. Priest is the worst class in the game right now by a pretty large margin imo. So any time I sneak a win with the priest I feel accomplished.

I don't even know what the other druid is, I'm assuming it's Token because that makes the most sense. But I would not put it past Blizzard to have some sort of beast druid.
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Updated: July 27th, 2016.
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