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Topicwhy do 95% of all indie games have to be difficult as fuck?
Chewster
12/06/18 8:32:52 PM
#33:


Mead posted...
I think a lot of them are very challenging because they have smaller dev teams and making a game difficult can pad the game time


Not to mention probably a lack of separate playtesters. I don't know how true it is, but I read that older games were so hard in part because they'd often be played by the people who made it, so they didn't have a good concept of difficulty for the average player. I can imagine the same thing might happen on some indies though of course they're probably much more cognizant of the need for QA/testing
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