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Topic | why do 95% of all indie games have to be difficult as fuck? |
Chewster 12/06/18 8:32:52 PM #33: | Mead posted... I think a lot of them are very challenging because they have smaller dev teams and making a game difficult can pad the game time Not to mention probably a lack of separate playtesters. I don't know how true it is, but I read that older games were so hard in part because they'd often be played by the people who made it, so they didn't have a good concept of difficulty for the average player. I can imagine the same thing might happen on some indies though of course they're probably much more cognizant of the need for QA/testing ... Copied to Clipboard! |
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