LogFAQs > #910727149

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Topicwhy do developers leave cut content in game files
scar the 1
10/18/18 5:28:15 AM
#13:


Banana_Cyanide posted...
scar the 1 posted...
And yeah, in some cases it could probably break the game if you have a crappy engine.

Fallout 4 is a prime example of this in how it handles it's random encounters.

Oxhorn did a video where he explores all the unused rooms and one of them is literally where all the random encounters are stored until you run across them.

Lets just say accessing it with all encounters in it can have some interesting results.

That's pretty interesting! But quite different from what I was describing. In that case they are actually using the content - even if you don't get to see it. Of course it would break the game when it's used. Nevertheless, there are tons of "hacky" solutions like that all over modern games. Not to mention the amount of optimization that doesn't get done because it's not worth it. That's almost at conspiratorial levels.
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