LogFAQs > #910726643

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Topicwhy do developers leave cut content in game files
scar the 1
10/18/18 4:54:41 AM
#10:


LightningAce11 posted...
Assets are all interconnected, and removing something may break the game.

This is not entirely accurate, but there's a grain of truth in it.
The actual reason is that it depends. It depends on how the game engine handles assets, which in turn depends on how the hardware deals with them. So if you have a long content pipeline, and the final product is some big binary blob with all the assets baked in, then it's probably a lot of (or at least some) time spent on removing the unused assets for literally no gain. Heck, it might even be things they want to test on a release build, accessed by a Gameshark or something. And yeah, in some cases it could probably break the game if you have a crappy engine.
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