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TopicExperimental CYOA: You might be trapped in a simulation
nikko004
08/11/18 3:02:51 PM
#208:


>Telebubble a bunch of metal pieces from broken appliances to arc electricity from sparking light socket

While Dogknob is still stunned from ramming into the wall, you take this brief opportunity to look around for other things you can use. Spotting the junk pile of broken appliances, you look back to the sparking lightbulb and at the puddle, then grin as you bubble up a bunch of metal pieces.

"Telebubble!" you yell as you swish your sporkwand around, creating an army of bubbles encasing a bunch of metal. You don't have time to count how many you got, though, since Dogknob is back on the move.

SP [ 70% ]

You jump out of the way, but only barely since you're focused on controlling the bubbles.

Fortunately for Dogknob, there isnt a wall to obstruct it this time. Unfortunately for Dogknob, as it turns around to make another charge, it slides backwards and falls on its back.

You take this moment to swish your wand and arrange the bubbled metal into a chain towards the sparking lightbulb, but you don't let it touch just yet since you don't want the bubbles popping.

Dogknob gets up and to no one's surprise, charges at you yet again.

Behind you is the puddle, with the leaking pipes to your right of the puddle. You're gonna have to be precise about this since this isn't a very effective way to get anything wet.

You're not even sure if this is gonna work. There might be too many impurities in the metal. Electric shocks need prolonged exposure to be fatal. Dogknob might not even be too conductive since you deduce that its made of brass from the brass shavings you saw upstairs and--

Dogknob's really close to you now. No time to think. You grit your teeth and get out of the way.
The moment Dogknob reaches the puddle, you let the bubble chain contact it and the sparking lightbulb.

Electricity jolts out of the lightbulb and shocks Dogknob for a moment. The bubbles pop and stop the flow of electricity, but it was enough for Dogknob to stop moving and trip into the puddle. Its body spins around since it lost traction from the puddle, then it strikes the pipes.

The pipes burst out into a cannon of water, soaking Dogknob up completely.

The victory message hasn't appeared yet. You gotta finish it quickly. You tighten the grip on your wand and scream out "Telebubble!", forming the chain once again.

SP [ 55% ]

Dogknob gets shocked once again, this time with much more power since it's completely wet.

The bubbles pop, but you quickly rebubble the chain. This is beyond inefficient, but you're beyond rationality at this point. You scream as Dogknob gets smited by the basement lights.

SP [ 30% ]
SP [ 5% ]

You keep your teeth gritted, pushing out every inch of energy you got to keep this chain going. Dogknob continues to get fried.

SP [ 0% ]

The lightbulb shorts out and leaves the room in darkness once again. All you can hear is the sound of sizzling and sparks.

The room illuminates sporadically for split seconds thanks to the occasional sparks that still come out of the shorted lightbulb. You can barely make out Dogknob being pixelized.

[ SIMU-SCUFFLE: Dogknob, WIN! ]

Dani Satellyte:
[ Affinity up! Lv 1 -> Lv 3 Clever Caster ]
[ Level up bonus: Inventory expanded! (DRIVE: +1 RAM Slot) ]
[ New Skill: Word of Power (Cast, SP10%, Description: Vibrate the air abruptly to forcefully push anything in front of you back)
[ 100 Icas get! ]
Your Icas: 100
---
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