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Topic | Quick opinion on something |
Black_Crusher 07/30/18 2:34:08 PM #6: | Aw man this IS a harder decision than I thought! My old school mentality is what made me make it work like option #1, but during my play testing I'm finding that it's sort of annoying when I want to swap over to another weapon and I lose almost all sight of the room (this is a Metroidvania, so for example the Flail weapon can also break boulders that block your way and some are in dark areas). I did incorporate quick weapon sifting using the shoulder buttons to try and alleviate some of this pain in the ass-ness though. Another thing I forgot to mention is that the torch is negated while the guy is in any standing water as well. Right now with the torch equipped as a weapon it's both dark and you're unable to attack with it at all. If I changed it to work like option #2 the lights would go out but you could still attack with another weapon. --- My roguelike, Equin: The Lantern! https://store.steampowered.com/app/547980/Equin_The_Lantern/ ... Copied to Clipboard! |
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