LogFAQs > #905402880

LurkerFAQs, Active DB, DB1, DB2, Database 3 ( 02.21.2018-07.23.2018 ), DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicAny interest in a blind Horizon: Zero Dawn playthrough topic?
Panthera
07/20/18 5:05:48 AM
#109:


As Aloy continues on her epic journey, she immediately sees a new machine, the Behemoth. Actually, two of them. And a Longleg. I don't really want to have to fight a brand new and probably strong machine with its buddy and a Longleg, so I'm just skipping past. Kind of sad but I'm sure I'll see more some day. With those spotted, I think I've seen one of all but one machine in the game, and the last one is presumably the Deathbringer that Olin was talking about. Just that thing, a Stormbird and a Behemoth and I'll have killed one of everything. Good thing these are machines we're talking about or I'd be starting to sound like Nil here.

Getting closer, I find myself between some Chargers and Eclipse guys. I blow up the Chargers, which alerts the cultists (really, a huge explosion just up the hill attracts attention, who could have guessed) but only one comes close enough to matter, so he dies. Then I chase the surviving Chargers around, which gets silly when several of them fall into a river and seem unable to get back out. Easy pickings! Now time to find this equipment cache Billy Bob left for me...and holy shit, it contains a +39% damage mod, now THAT is something I appreciate. Also there's a corrupted zone nearby, I think it's slightly lower level than that crazy double Rockbreaker one. Snapmaws and/or Ravagers, maybe? Oh, two Ravagers and a Fire Bellowback. I was just thinking that I hadn't seen one of those in a while (still have only ever seen one Freeze Bellowback). Fucked up a bit and took more damage than I would have liked (the melee attacks on those corrupted Ravagers HURT) but it got done. Yay, cleansing corruption.

The first couple of Eclipse dudes go down fast, stealth arrows all around on the first little group who I backtracked just to kill, a few stealth shots and a lot of open fighting to wipe out the second group. This goes a lot faster when I don't hide for ages in between every shot. The next area...lol. After some sniping, a failed strike from above on a Watcher lead to me retreating to avoid bringing the entire camp down on me, and then...everything chasing me vanished. And I went back up and the enemies I killed were back in place. Apparently I discovered the exact distance that I have to travel to despawn and respawn this encounter. Hooray for programming! Now to do this again correctly...easy enough. Although I overheard some dialogue between Eclipse guys that didn't trigger until after everyone was already dead...hooray for glitches? Hooray for programming!

Coming around the corner, strange noises are heard, and Aloy's PURPLEVISION (you thought I'd dropped that, didn't you?) allows her to stare through solid rock and see...a Deathbringer, the final machine left unrecorded in the notebook. I guess I'll be getting to fight one of these guys here. And from the looks of it, it's got a million weapons to use and parts to break. Seems like one tough customer, wonder how many allies it will have with it to distract me? Quite a lot, apparently. I kill a few from stealth, then I fuck up and get spotted. Epic battle time? Billy Bob chimes in to say he's disabling the Focus of the Eclipse officer, and...uh...the Deathbringer sits still shooting with minimal accuracy while I pop out, shoot its weak points a couple of times and it dies? That was anti-climactic. Do they have more health in later appearances? Do they move? Did I just spend enough time in hiding that this one overheated on its own and that's why it took so much damage? Because that thing got wrecked like it was nothing. Oh well, time to loot the officer and see what's up. Join us next time for...stuff!
---
Meow!
... Copied to Clipboard!
Topic List
Page List: 1