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TopicSo when you glitch outside the map in a game
Lokarin
07/10/18 2:10:00 AM
#12:


OhhhJa posted...
Lokarin posted...
Ya, it depends ENTIRELY on the game.

Some games will stop you when you reach a far enough distance - like if your position can no longer be represented by a 32bit integer.

Sonic 3 converts your position to a smaller bit, which means if you go beyond or behind the borders of the map the geometry starts to loop... this is known as the Loopback Area in Sonic 3 speedrunning circles.

Some games, particularly on the Gameboy, will just pull map data out of the next available RAM address and fill your screen with garbage (Mario Land 2 does this)

Ahhh ok it's starting to make sense to me now. I've just always been interested in stupid stuff like this because my knowledge of programming is shit


I may not look it, since I don't mention it often, but I had a long long career in video game design (doing virtually nothing but proofreading and troubleshooting, but still)
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