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TopicAm I the only one *completely* disinterested in Fallout 76?
Sephiroth1288
07/09/18 7:51:36 AM
#1:


I love Fallout games. I even put 40 hours into Fallout 4, one of the worst in the whole series IMO. Freedom and exploration are big things for me personally, and Fallout has a really interesting setting that rewards exploration because you never could guess what you'll find next. The Fallout series was always a Mad Max-inspired game where you're this lone dude in a crazy post-apocalyptic world full of wild danger and makeshift societies, and exploring the land was exciting and made you feel like you were Max Rockatansky, stumbling onto dire situations and crazy personalities, with serious moral choices to make.

Remember that part in Beyond Thunderdome where Max builds a house and rigs up a network of lamps around it? And then he plants a garden and decorates the whole thing with pixel art?

I will never understand Bethesda's sudden desire to add construction and interior design into all their games. It was pointless and boring in Skyrim. They made it practically mandatory in Fallout 4, and it was still boring. There was zero motivation to maintain your little settlements; all they did was hassle you to come protect them from bees while you were probably off doing something fun. And the only reward was some extra fast-travel points and sometimes some (usually unnecessary) help in combat.

All they have shown us so far of F76 is that same old construction crap. They also showed us fights with the mythical creatures of Virginia, which pretty much ruins the anticipation of seeing them in-game. The Grafton monster kind of loses its mystique when you see it getting killed in every single trailer they put out.

I know that not everyone has my particular sensibilities here. Maybe you like the construction elements. Maybe you enjoy building the perfect little town with the most efficient electrical wiring and the most appropriate furniture feng shui. Here's the problem though: Fallout 76 is still a massive open-world, right? A world that, presumably, you're meant to explore and find quests in? What, for the love of god, is the point of having a pretty and well-fortified base when you're going to spend a minimal amount of time there? Crafting seems to be the biggest reason you would ever need to return (making restocking a bigger pain in the ass than it used to be), since there's going to be no shops since the only humans will be other players, which brings us to the next problem...

This game looks like just a AAA Rust. Collecting and using resources seems to be the primary focus. That's the major thread in all the interviews about the game. Whereas in all previous games they talked about the story and locations you would get to explore, all they talk about in F76 along with construction is PVP, resource-gathering, and raiding boss monsters for loot. It's fucking ES:O with survival elements.

There's nothing wrong with that in of itself, and there's no reason a new game in a series can't go into a different genre, but given Bethesda's track record of this kind of material, I am powerfully uninterested.

tl;dr: Needs more Mad Max and less Minecraft.
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