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TopicNintendo is not a top tier game developer. Not by a long shot...
LockeMonster
06/25/18 4:35:42 PM
#171:


LinkPizza posted...
I have to agree with Scottydoesntno on this one. I would have to go over all the post again to make sure. But I did read a bunch of he first ones again. The question that he(and others) asked was how does being cheap affect the games. The only answer they got was the thing about the charger a couple different times. And the other person saying that the company was cheap. But it is true they never said how it affected the games specifically. Which was the question asked. Maybe he did in a later post, but I dont remember ever seeing it. As I said, I would have to go back to check again, though. But I cant while Im at work...

So... You just made this long post without actually double checking what I said?

I explained through several posts that you should go back and read that they're a conservative company that doesn't spend where they don't have to. Things like a weak online infastructure, not including a basic accessory, having to abandon the Wii U, and various other things over the 30 years, are there to illustrate how the company is conservative. The links I posted also go into further detail with these things.

Now, this seems to be the hard part for you guys, so pay attention. The TC is talking about how the games, while having good gameplay, lack in other things. Now, if they're a conservative company that doesn't spend what they don't need to, this would explain the lack of these things. They've found a way to do it without the extra stuff. And that's fine. But that means there is room for improvement because gameplay does not have to be sacrificed for that.

The charger alone is not the argument I'm making, thus there's no list of specific examples to provide. I'm explaining how the company works and why things might be constrained because of that to end up how the TC is seeing it and how a different company philosophy would lead to different outputs.
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