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TopicHow is Hollow Knight?
Simoun
02/17/18 12:52:01 PM
#30:


transcience posted...
maybe I'll rephrase - what makes hollow knight significantly different than, say, symphony of the night? they're both atmospheric and dark maze games. is symphony of the night a 2d dark souls


Plot-wise, Hollow Knight is more Dark Souls because you are dumped into an ambiguous situation and it's up to you to piece together the backstory based on artifacts you find and characters to talk to.

While Dracula's castle is indeed a house of horrors, the scary mood is significantly toned down for the emphasis on action. Hollow Knight while more eerie than scary, plays with this concept in a more serious and melancholic tone. By the time the game starts, whatever evil that's come had already come, and you're left struggling to pick off the scraps and solve the mystery of the disappeared kingdom.

Gameplay-wise while SotN lets you gather exp from creature kills until you level up, Hollow Knight instead has Soul. Soul is used for everything: Healing, Spell-casting, and sometimes powering up the trinkets you find. But unlike SotN if and when you die all your accumulated Soul disappears, forcing you to both return to the place of your death and acquire more Soul.

Hollow Knight also controls more fluidly and so do its bosses, which require a certain speed and the ability to react quickly.
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