LogFAQs > #894848060

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicDivinity: Original Sin, playing it right?
MC_BatCommander
01/26/18 1:26:05 PM
#5:


Darkman124 posted...
it's one thing to not go head-on

it's another to fear melee

what i liked to do was have a fighter/thief/wizard/ranger team and use the fighter to engage enemies that make it past the damage zone fields the wizard creates, while the ranger provides sustained DPS and the thief ganks anything the fighter engages

one of the keys to success is crafting weapons, which are better than found weapons 99.9% of the time


Yeah I definitely don't just stick to ranged battle. Both of my MCs are melee fighters and I have Wolgraff for backstabbin' when he isn't pelting people with explosive arrows.

I have been getting one of my MCs' crafting skills up, but I haven't found a ton of crafting recipes for weapons yet.
---
The Legend is True!
... Copied to Clipboard!
Topic List
Page List: 1