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Topic | Is the cost of making AAA games, killing creativity? |
CrazyandLazy 10/14/17 3:38:56 AM #11: | LordFarquad1312 posted... It depends. Would a game like Cuphead have benefited from having and AAA budget and the interference of a publisher? It would have been longer that's for sure. Would have had more marketing which would lead to more sales. More sales mean there would be a sequel in the works. If most indie games had 1/5 of the finance to AAA or if AAA companies branch off for something new, we would be able to enjoy more games. I mean, marketing isn't even hard these days. Streamers are reviewing games left and right. They are always looking out for what's new to play. --- ... Copied to Clipboard! |
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