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TopicIs the cost of making AAA games, killing creativity?
Dash_Harber
10/14/17 3:13:07 AM
#2:


People want it both ways. They want measurable graphical and aesthetic improvements, but they also want more content and more freedom. The more advanced the graphics, sound and other elements, the less robust the game world can be. Companies have finite resources, and they can't do everything. It sucks, but its sort of always been the case.
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