LogFAQs > #886887480

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Topicso, Metroid: Samus Returns
transcience
09/19/17 11:46:42 AM
#131:


I do agree on enemy variety and random room placement being a problem. the enemies feel like an early FF game - there's like 8 of them and they're all recolored. it lacks personality in that sense.

that stuff doesn't bother me that much though. I find that enemies are more annoying than threatening. they're just there to slow you down. that's why later parts of the game are better - you can just avoid them with space jump/screw attack/etc.

can we talk about how utterly useless the ice beam is? I haven't used it since I got wave beam. it feels like betrayal that you would just neglect one of Metroid's signature items completely.
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add the c and back away
iphonesience
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