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Topic | Why do i have to roll a 20 AGAIN to confirm a critical? |
RFC22 07/05/17 1:22:07 PM #14: | Muffinz0rz posted... Doesn't that mean all 20s would also be crits by default? To attack an enemy/target, a person has to roll a 20 sided dice, which is the attack roll. Combatants has a amor stat. If your Dice roll exceeds that, the attack hits. Then you roll damage dice. Which means you roll any dice from a 4 sider dice to an 8 sider dice depending on the weapons you are equipped with. A critical gives you double damage off the attack dice roll. To start combat: 1. Roll a 20 sider dice/attack dice. 2. roll damage dice. If the dice roll from the 20 sider dice is a 20, you get a critical chance. Then you roll to confirm the critical. --- My FC is 4957-4763-9094 (Pokemon Sun) PS3: hellfighter45 Current: D3:UE, Xenoverse 1 PS VITA/PS4: hellfighter44 Current: Digimon Cyber , DB Xenoverse 2 ... Copied to Clipboard! |
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