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Topic | In Wind Waker, how are you supposed to know... |
Questionmarktarius 06/16/17 10:30:39 AM #30: | krazychao5 posted... I think there's cryptic shit in LoZ NES. Especially in hard mode. The only thing that's too obtuse for "try everything" is passthrough-walls. The game tries hard to hint at it, but there's no real way to impart the idea of pressing against the wall for about a second. Especially so when the only one in the 1st quest is implemented as walking on top of the background tiles. ... Copied to Clipboard! |
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