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TopicIn Wind Waker, how are you supposed to know...
Questionmarktarius
06/16/17 10:30:39 AM
#30:


krazychao5 posted...
I think there's cryptic shit in LoZ NES. Especially in hard mode.

The only thing that's too obtuse for "try everything" is passthrough-walls. The game tries hard to hint at it, but there's no real way to impart the idea of pressing against the wall for about a second. Especially so when the only one in the 1st quest is implemented as walking on top of the background tiles.
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