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Topic | I haven't even finished Pokemon Moon yet :/ |
DarkKirby2500 06/06/17 4:30:57 PM #14: | Zeus posted... Few problems with that: First, the past two generations have done a tremendous job building up multiple characters. Every gen we have the same sense of crisis but it wasn't until recently that we had recurring characters and substance to those characters; in previous generations, the only time you seemed to run into a NPC again was if they wanted to battle. I don't consider a character simply showing up more than once "good character development". Even though less time was arguably spent on them than The reason Even N, who intentionally was raised to believe that Pokemon being made to fight was bad, was not so dense as to think he could get anything accomplished without being a Pokemon Trainer himself, and so he became one, and become a good one at that It's fine that you only care about your "party" or "team" when a crisis in a story happens, a story is bad when it has failed to get you to care about anybody in the game this crisis effects, you don't have to care about everybody. Or the other flaw in which many Pokemon games fall into, that of which is the crisis or the motivation or reason behind it is stupid, even if it is apocalyptic. --- The only fool bigger than the person who knows it all is the person who argues with him. They're all complacent sheeple. Passion fights, but reason wins. ... Copied to Clipboard! |
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