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TopicI haven't even finished Pokemon Moon yet :/
DarkKirby2500
06/06/17 3:54:31 PM
#11:


S/M was too much like a calm, relaxing tour of Hawaii (which the developers said was their intention) and not enough like an adventure. In other words, it was kind of boring.

There wasn't enough variety in the locals, and nor were they that interesting. They were consistent with a region that is based on Hawaii, but that doesn't make it good.

The number 1 problem with the story in any Pokemon game is the lack of time spent developing any of the characters, so when the "crisis" is presented, you don't care because the game didn't spend any time getting you to care about the characters this "crisis" effects. In S/M they spend a little time developing 1 character, but that character is helpless and weak for no reason and makes illogical choices based on their experiences, which makes you resent why the game makes you cater to them. Additionally, rather than have the stupid apocalypse scenario that nobody is impressed with because of the said usual lack of character development, S/M has an opposite scenario where the threat is so comically insignificant that you not existing would barely make a difference to the events of the game at all.
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