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TopicWould you exchange technology for magic?
Sephiroth C Ryu
05/06/17 3:50:03 AM
#36:


By "no technology" we can probably just say "nothing more advanced than Rome made, except some of it is probably enchanted with spells now."

Which may very well still mean flying ships if there is suitable magic around to keep wooden vessels in the air. And while they never really made many of them or use them for too much, they technically did invent a a fair number of interesting mechanical gizmos, even including a basic steam engine. So allowing that, we can probably allow for the existence of the occasional tinker who has some relatively "advanced" mechanical technology that is really cool looking but of fairly limited use (i.e. custom made stuff by the tinker to do a specific thing like open and close a gate at set intervals, or automatically shove something off a stove after a set amount of time, or, well, a clock tower).


The nature of the magic is also pretty important, as well as just being really interesting to consider in general.

if we go with a logical form of magic, like what may exist in some jRPGs, then it is a fairly versatile force which can generally be used for a lot of things, but for which you can predict and study its uses, just like you can study and learn about how electricity works and the things you can do with it. Such settings typically treat magic as not being unlimited too, such that you need to rest to recover mana (or for non-living beings, channel mana into a crystal/throw solidified mana into a furnace so that it has some power to run off of). This type of magic is the most compatible with technology. And indeed, some of the technology that world develops as it progresses will likely incorporate it, just as some of our technology uses electricity. Unlike us though, they would be able to use electricity and/or magic, and this could have some really interesting repercussions once they hit industrialization.


The other alternative is magic which doesn't really follow any proper logic or rules. Think Harry Potter, a setting where the magic doesn't make any real sense and is wildly versatile in very specific ways depending on what exact words you say while performing certain movements with a piece of wood that contains some hair or a feather from some magical creature inside it. The sky is pretty much the limit with this sort of setting, and indeed if video games were something that would make you potentially reconsider getting whisked away to most places, then Harry Potter's world would be a fairly good destination for you on account of just how advanced magic has gotten.
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