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TopicRemnant puzzles in ME: Andromeda are the worst 'minigames' in a long time
Darmik
04/10/17 8:45:42 PM
#18:


Bioware have often thrown in a random ass puzzle which has nothing to do with the rest of the game. Usually it's a tower of Hanoi puzzle.

But here they're spread over several times throughout the game. It just feels like lazy design. Like they want to have some sort of puzzle at the end of a vault. But instead of thinking of anything unique or creative they're just gonna throw in a bunch of Sudoku puzzles and if you dislike it you can waste money to skip it. If you want to save a planet you're gonna have to deal with them.

Hopefully they don't go digging into magazines to figure out which puzzle to use to unlock chests in the next Dragon Age game.

It's not even comparable to a side card/sport game either. This is their 'lockpicking/hacking' mechanic and it's usually paired with a snore-inducing task of scanning my environment to look for glowing things that let me play the dumb Sudoku game. They don't even let you skip it by playing the game in another way like through a wave of combat.
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Kind Regards,
Darmik
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