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TopicBokonon_Lives' First-Time Playthrough of Final Fantasy Tactics (cont.) SPOILERS!
Bokonon_Lives
10/08/11 7:48:00 AM
#14:


Instead........ we're reminded that this game is very opera-like - Delita is wounded (possibly killed) by the love of his life, and he lives to see her die at his hands too. All Delita's work, all his sins and atrocities, the sacrifice of his soul in the name of becoming possibly the best King the realm has seen in generations, is for nothing, because Ovelia has seen what he's done and now fears for her life because of it. The world can't help but fall into chaos again at this point. And Delita's last words were chilling... He was looking back on his life and all the things he did and people he lost, realizing fully that he's just hit absolute rock bottom... and his final thought is for his old friend Ramza - "what did you get?" Like it would be some solace if at least he got something out of this whole mess.

I think the moral here is that it's impossible to win in politics without playing dirty - so dirty that if any good and honest person, even the love of your life, were to see it out of context, they'd decry you as one of the worst human beings on the planet.

So, not an ending I'd ever expect to see from a Final Fantasy game, one that ends in tragedy for pretty much everyone, and a kingdom once again on the brink of dissolution. But yeah. Pretty damn good.

Killing Dycedarg/Adramelk got you the Capricorn Zodiac Stone; bring it to Goug for a cutscene.

AAAAHHHH! I completely forgot killing Dycedarg gave me a Stone! Of course I had to bring it to Goug! I should have recognized that pattern by now. From there I'm sure I would have figured out the rest. Damnit, so close. (Ness: I already bought the flower, already released Cloud from his machine, and proceeded to scour every dot on the map for him - but this was before Igros.) In any case, sounds like I wouldn't have used Cloud this playthrough anyway.

You steered away from magic as most newbies tend to do. I imagine in your case it's since you ended up using all the swordskillers. When you have unevadable, instant, ranged, multi-targeting, powerful abilities.... yeah, it's nice.

Yeah, those abilities are ridiculous, but something I kind of downplayed towards the end was how much I was loving my Time Mage. It really doesn't take much time to unlock it, so I could have been using one from the beginning and never taken her out of it, so by now I'd know Meteor and all that good stuff. Haste and Slow are so awesome, I almost wonder how I beat the first half of the game without them. Beowulf was also really the closest thing to my first serious venture into status-afflicting spells. I like them. And I probably would have kept using my Wizard, too, but she would consistently die in one hit, and her damage was starting to be less than what my swordsmen could dish out with no charge time. I think I'd really get a kick out of Calculator, but it probably changes the game too much because every turn you need to check EVERYONE'S stats to make sure you're hitting more enemies than allies.

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