LogFAQs > #407346

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicThat wall jumping pit in Super Metroid: awesome or awful?
metroid composite
10/03/11 11:51:00 AM
#13:


Yeah, it's not bad design to have that pit necessarily, but the controls on wall jump are silly. Specifically the part where you need to hold away from the wall for a few frames before the jump will register, not something intuitive like "press away and jump at the same time".

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