LogFAQs > #1211371

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicCreate-A-Most-Powerful-Character Contest: The MPFC Simulator. Now with a wiki.
JeffreyRaze
07/02/12 8:34:00 PM
#282:


Clockwork Malevolum

A normal city torn apart by unknown forces. The city has been unnaturally split into five tiers, each one two stories above the rest with each tier being a circle around a central tower. Each tier has a number of staircases between them, with walls enclosing the rest of their perimeter. The city is a modern one, though being constructed a few centuries back it favors stone buildings and Victorian era designs. The upheaval caused by the creation of the tiers has left the city unstable, and largely broken. Everything of interest has been taken from the buildings.

Entrance to the central tower containing the controls to the Clockwork Malevolum is impossible, and the Diabolus Ex Machina is not functioning. As there is nobody in the control room, points and failure conditions are not in effect, meaning summoning is not impossible. The Nightmare Engine is still functioning however, and a black fog will slowly descend upon the battlefield from the outside of the circle inwards. This fog quickly suffocates the mind and body, though strength of will can delay the effects. As well, the fog nullifies any form of power sent at it and prevents teleportation through it. The fog is falling at a slow pace, and will slowly shepard the fighters up the tiers. The fog will not effect the final tier around the tower.

Combatants start at a random position at the edge of the lowest tier, and finding eachother will be difficult at first. The longer the fight continues however, the closer they will be pushed together. Escape from the area is impossible.

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