LogFAQs > #1211190

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicCreate-A-Most-Powerful-Character Contest: The MPFC Simulator. Now with a wiki.
Pirateking2000
06/14/12 10:15:00 AM
#101:


Sister's char from cata battle but edited it a lot

kinda smleh / vague at points might need to be changed blah blah just posting it (long)

Kym Haketora
ARSENAL: Magic Paint Brush Staff, Bow + Arrows, Fluffy, Creations / Summons, Projectiles+ other gear etc


MAGIC PAINT BRUSH STAFF
Kym can use her Magic Paint Brush Staff in a large variety of ways ranging from creating allies to help her in battle, creating new weapons, projectiles, Stairs / Bridges / Sonic style springs to help her get across obstacles / around the terrain / for strategy / attacks (or for just screwing around.) + tons of other **** (note when summoning allies / infantry she has a tendency to have them cat themed even if it doesn't make sense like putting kitty ears on a giant snake or something like that)
She can also use this weapon for melee combat if she needs to (high tier combat staff use)

Although this weapon makes Kym very versatile her painted arsenal / summons etc are weak against water (example say she whipped up a lightning style attack / weapon if said lightning bolt were to come into contact with a water shield or something it wouldn't conduct it would just sort of melt / dissipate / dilute its effect / whatever. However if it were to make contact on the enemy without water involved it would have the same effect as what she was using

The water disadvantage works to varying degrees depending on the amount of time Kym has spend making said summon. If she were to just swat out some paint ball / glob summons with a horizontal sweep those "grunts" / tiny enemies would be one shotted by a smallish stream of water / small amount of water (like rainfall would make them melt / deform a lot

If her summons are more detailed (take more time to summon) her "elite" summons can take some water based attacks and not melt / dissipate / whatever (at least right away) they would probably become a lot weaker though / less accurate etc
If her summons are extremely detailed (longer time to summon) her "boss" summons are a lot more resistant to water (will take damage but keep on chugging)
infantry wise I would say she can have a lot of grunts an average amount of elites and like one or two boss summons at a time (dunno need opinions )

Also note her summons aren't just weak to water. Think of it like if she summoned an ice golem or something that would also be weak to fire blah blah etc etc. It's just all her summons share a weakness to water

She can counter the weakness to water with one of her special summons she based on Fluffy (Her Mystic Dragon paint summon which is one of her main "Boss" summons / creations which is resistant to all magic based attacks so magic based water attack will do a lot less damage to it.

Kym can be disarmed of this staff which is why she prefers to stay with range attacks and summon shenanigans / other weapons (she just knows staff combat style just in case) the staff can't be broken and only she can unsummon painted stuff (her losing the staff won't make it so the adds will go away / not listen to her it just means she can't do anymore paint shenanigans.

Note other people can sort of use the staff but it's a lot less effective for them.
Another Note: Not all drawings are identical (so say she wanted to have a crow or kitty scout the terrain or something and she based it on something she saw if you put them next to each other they would look alike but not exactly) So if she made a paint version of herself as one of her elite summons it will look like her but not exactly (you could tell them apart if you look close enough)

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