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TopicDo you think video games should be a platform for addressing social injustices?
hockeybub89
02/13/22 1:21:41 PM
#128:


Gobstoppers12 posted...
A sense of neutrality is important, actually. You mock the "all sides" notion, but it's important not to single out one 'side' of things if you actually want an audience to feel good about playing the game. Shows like South Park and American Dad understand this, and they have a roughly equal share of jokes poking fun at the right and the left. Same with King of the Hill. Meanwhile, TV shows like Supergirl completely miss that part of the equation and spent several episodes preaching about how bad Trump is (stopping just short of actually saying his name)...even though Trump isn't even president in that universe, and probably doesn't even exist at all.

It is possible to have political themes and make commentary as necessary without singling out one side or the other as being objectively 'wrong' in the context of the story. Some people have figured it out, but some others haven't.
Maybe you're just incapable of nuance. There is a middle ground between being ridiculously neutral and taking one side to an extreme.

Popular and famous art throughout the entirety of human history has picked "a side" on a topic. Most authors, directors, developers don't give every opinion on a given issue equally amounts of respect and criticism. Making a statement is actually the norm.

No one wants to be challenged any more. I continue to lament how our modern snowflake mentality has infected all sides. People want to feel good and safe instead uncomfortable and questioning everything they believe.

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