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TopicWhat's the verdict on Xenoblade Chronicles 2?
streamofthesky
12/15/21 12:50:31 PM
#38:


adjl posted...
I think NLA would have benefited from a jukebox feature. So much of the game is spent there that any single track was doomed to get overly repetitive even if the themes had been better, so letting the player pick what to listen to (possibly doing something like what Smash does for custom stages, putting together a playlist and adjusting the chance that each song shows up) would have been great. It would have worked thematically, given the futuristic setting, and could even have been unlocked via a sidequest where you establish yourself as the official Music Dude for the colony. Similarly, putting "radios" in Skells would also have made sense and added further options for environmental music (including, presumably, toggling whether or not there's a flying theme).
I thought each zone should've had its own theme, but a jukebox works even better.
But they couldn't even be bothered to let you add party members via a central console (which is used for literally everything else, even buying skells!), a feature available since at least Suikoden 1 in 1995. Instead you had to run around NLA to find people every single time you wanted to add them to the party.
So I doubt they'd have ever considered something as convenient as a jukebox.

Like... I love XCX, but damn if it didn't have a lot of really weird flaws and annoyances.
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