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Topic | Post Slay the Spire things and I'll talk way too much about them. |
transience 11/24/21 12:02:38 PM #98: | Apotheosis is the obvious one. it's probably the best card in the game and can get you through act 1 without even really needing to take anything else. Hand of Greed is really good early on. it's crazy that it doesn't exhaust. you can farm some of the beginning enemies and end up with like 500 gold through act 1 without taking any events. it falls off a little later but it's still a good card about equivalent to something like Carnage or Predator for the same cost. beyond the obvious, I really like Flash of Steel and Finesse. they're really flexible cards that are essentially free - no cost to either energy or card draw since they draw a card. they're great for any scaling up, whether that's increasing strength/dex with shuriken or kunai, or if you've already got those buffs and the card scales on its own. things like After Image or Watcher's Duality relic work great with it. if you're Ironclad and have 6 strength, suddenly Flash of Steel is a free 9 damage. the only downside is for things like Time Eater or the heart's beat. Panacea is good if you've got Biased Cog or Wraith Form, and if not, artifact charges are still super valuable. you can do cool things like play Panacea and drink a flex or dex potion and retain the 5 str/dex for the fight. I like Panache on Silent with a shiv deck a lot. there are some nice 0 cost cards like Master of Strategy or Secret Weapon that are objectively good but I wouldn't drop 200 gold on them pretty much ever. they are really useful for getting your deck going though. The Bomb is cute and seems incredibly good at first but is too slow for my tastes. decent for act 1 though, and not so much after that. --- xyzzy ... Copied to Clipboard! |
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