LogFAQs > #960095996

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TopicPost Slay the Spire things and I'll talk way too much about them.
transience
11/17/21 7:43:34 PM
#28:


Hello World

This card's kinda great on act 1! The common cards it gives you are almost objectively better than Strikes and Defends. Compile Driver does more damage and hopefully draws 1+ cards, and Sweeping Beam hits everyone. Leap is obviously better than Defend. Beam Cell, Claw and Go for the Eyes are no cost cards that don't detract from your draw.

But on your second cycle through your deck, you're now dealing with randomness, and that can be killer, especially once you get towards the end of act 2 and into act 3. Does your lean Claw + frost orb deck really want a bunch of random Stacks and Steam Barriers? If you just decide not to play this, then you can treat it like it's a wound or a curse. It's a good candidate for just removing it as you get to the act 4 store or whatever. But it can really carry you through the early parts of the run, and that's not unlike a lot of other cards in this game. For example, Streamline might not be a great card, but it'll help you with a small deck and needing to find damage to finish off Hexaghost!

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xyzzy
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