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TopicPost Each Time You Beat a Game: 2021 Edition Part II
SpoinkRulezz
11/14/21 7:48:43 PM
#49:


The Legend of Zelda: Majora's Mask 3D (3DS)

The last traditional Zelda game I had left to play and beat is now finished (well, there's still Zelda II ...). The time limit was off-putting for a long time, but that ended up not mattering as I played this version (the 3DS version is even worse with the slowed down time being faster than in the N64 version). This might be the most hit or miss Zelda for me alongside Skyward Sword. Majora's Mask had fantastic atmosphere with all the different characters and their personal and emotional stories, so different from any other Zelda game. All the main dungeons are good as well. Item usage is also near perfect in this one. That being said, I do not prefer this game's structure and focus on side content. I know you're supposed to take it slow and just stumble upon a lot of the quests and stories, but it starts getting really old to use the ocarina.

It's mostly the second half of the main game where my problems started and I'm sure it's partly the 3DS version's fault. The entire Great Bay area was just painfully annoying with the swimming. I was dreading Great Bay Temple and its infamous difficulty, only to find the dungeon itself wasn't that difficult or confusing at all, but rather the pure annoyance of the swimming and the camera not being friends, and that awful Gyorg. Then Stone Tower Temple (great dungeon, don't get me wrong) again felt very straightforward in terms of navigation and puzzles (especially without the Stray Fairies), but getting the stray fairies required an obscene amount of ocarina playing with that Elegy. And Twinmold...this version made me miss 3DS Gyorg, which says it all. One of the most frustrating Zelda bosses I've ever played. I have literally grown a fear of tripping because of this boss. Then the final part of the game was lame and again, fairly frustrating in at least this version.

The time system wasn't really a problem anymore. The only thing I didn't like about it was that I never felt like I could take my time and appreciate the dungeons. They are awesomely designed, but I was also focusing on completing the dungeon within the cycle, and the 3DS version made the slowed down cycle go faster than the N64 version.

Overall, some insane highs, but also some of the most frutrating and tedious moments in the series for me. Maybe the N64 version would have been a better experience, but then again, that one has elements making it even more tedious, so I guess it's just not my favorite Zelda game as I had already expected. Still happy to have played this unique entry and there were still many parts I did love.

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Currently playing - Tales of Berseria, Celeste, Kirby: Triple Deluxe
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