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TopicTeach me how to play Final Fantasy XIV
colliding
11/11/21 10:17:41 AM
#167:


So I did do the first dungeon (Sastasha). It was fine. Definitely felt like I was playing with people who had done it before a billion times. No one died or ever got close to dying, and I tried to "lead" as a tank somewhat, but targeting kept messing me up. It feels like the game unintuitively targets a random enemy rather than the closest one. The AoE skill I have also seems to "interrupt" my auto-targeting too.

Also, is there a way to stop targeting players instead of enemies? I'm used to pressing X to target the closest enemy to me, but I'm noticing now that this sometimes doesn't work in big mobs. There were a few times when I just stood there for a few seconds like an idiot because the game had targeted an enemy far away from me or a party member instead of just auto targeting a close enemy. As a tank, it doesn't seem like I'll ever need to target a party member, so it's just annoying having to left directional button until the game randomly decides to target the closest enemy.

After the dungeon ended the game told me to roll for loot, but never actually told me how to do it, so I just left the dungeon.

Instead of going on to the next one immediately, I decided to check out some blue quests. I visited the Gold Saucer. It really hammered home how classic the Gold Saucer theme is. Lots of rpg's /video games in general have carnival music, but they all are just imitations of this one. I wasn't really interested in doing any of the stuff here, but it was fun walking around.

I unlocked the hairdresser. This was important to me, as I had made my original character super boring/basic generic JRPG guy, so I got a little more wild with it. Character customization is overall a bit too limited though.

I did another gladiator quest to get myself to level 21. There was a bit of development about the crime boss subplot. As far as stories go, it's not lighting the world on fire but it's turning into a serviceable narrative.

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while you slept, the world changed
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