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Topic | Dread is pretty good (mini-review) |
PunishedOni 10/21/21 2:28:30 PM #18: | agesboy posted... are there any vital to progression that are not obvious, though i didn't realize there was a destructible floor underneath the wind turbine at the start of burenia (the water area). i figured i needed the speed booster to get past the turbine so i ended up wandering back around for a while before coming back anyway i think even if you make these pretty obvious, some percentage of people are gonna get stuck on them, and it's a frustrating and unsatisfying puzzle to 'solve'. I don't think it's horrible or anything, but theres an obvious downside to having them and I don't really see the upside --- hi im chelsea ^__^ You have entered the lair of SOMA - the Sega Online Machine Agent. Turn back now, or prepare to be digitized! ... Copied to Clipboard! |
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