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TopicBeen working on Metroid Retrospective Pt2 lately. C/D Zero Mission is the GOAT
wg64Z
09/09/21 2:49:03 PM
#19:


I think there are only 2 or 3 Chozo Statues that actively block you from moving without giving you a waypoint, and one of those is the VERY first one, which you get the long beam 20 seconds later and it barely affects anything. I'll agree though, they didn't feel very necessary to me. The rest are totally optional.

Vertical/Diagonal Bomb jumping is still insanely hard to pull off and rewarding to do. Those are my favorite tricks to pull off. I'm excited for you guys to see the video since a lot of the points you're making I address or even down right agree with.

GBA games "freedom" is way too much of a blanket statement. Zero Mission has a ton of freedom, where as Fusion is insanely strict in it's pathing. I frequently beat Ridley first in Zero Mission since I get the Varia suit immediately after getting the bombs, at least in a sub 15% run.


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