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TopicStar Fox 64 blew my mind in 1997
masterpug53
07/26/21 2:32:39 PM
#17:


DarkRoast posted...
100% voiced audio (which was super uncommon at the time).

This is what sets it apart, tbh. At the time, games like Resident Evil and Symphony of the Night had already set the bar painfully low for what voice acting could be in otherwise top-notch games. Star Fox 64 was one of - if not the - first major games to feature competent voice acting, not to mention that it was so seamlessly woven into gameplay as to actively enhance and even drive the experience (the enemy squad leader's increasingly-frantic messages in Area 6 are a good example of this). RE and SotN quickly fell into the category of so-bad-it's-good voicework, but SF64's voicework...was actually good.

Modern gaming - especially Nintendo - can still fail to miss the mark with voice acting (Breath of the Wild immediately springs to mind). But they really knocked it out of the park when it counted the most. SF 64 is an excellent game in its own right, but I don't think it would have been half as memorable without the voice acting.

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