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TopicGoing to play Resident Evil Remake.
DragonClaw01
05/17/21 3:14:24 PM
#5:


Dikitain posted...
I found the first few runs can be a bit difficult because it can be stingy with ammo early on (Something other Resident Evil games don't do), and about halfway through the difficulty spikes quite a bit when you return to the mansion the second time. Unless you are following a guide, no shame in restarting if you are feeling stuck and using your lessons learned to try again. I feel like the game expects you to retry it multiple times and the remake didn't change that one bit.
You can dodge zombies pretty consistently by either luring them to one side of the room and running around them if the room is big enough or going in and out of grab range to bait out a grab and run around the zombie while it recovers, so I don't bother killing most zombies. Hunters outside of the ones on the stairs near the save to are pretty easy to avoid because they mostly scream and you run past then.

The game is pretty generous with health and anti grab items as well, making a mostly pacifist strat viable. About the only enemies I kill outside of mandatory bosses are the zombies and chineras in the lab to make fuel canister transport easier, the hunters on the stairs near the save room and the mirror hallway zombies on my second mansion run. Most bosses go down in 8 super shotgun blasts, so aren't too bad. Overall lack of ammo really is not too much of an issue unless you kill everything


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