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TopicHypothetically, let's say I'm making a game in game maker
Nukazie
04/22/21 2:23:59 AM
#2:


hypothetically, i would make 4 separate collision masks for each direction to detect the player

using something like collision_rectangle( x1, y1, x2, y2, obj_player, 0,1)

and with those coordinates, you can also make the detection be short/long range

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