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TopicFFXIV Topic Part 4 -- In Estinien We Trust
shadosneko
03/31/21 1:49:06 PM
#240:


The raid fight design for this entire expansion has completely fucked over DRG in pretty much every way, and now that MNK got their job change, DRG is the only melee that loses resources for long cutscenes/downtime. This tier has been really bad for positionals too, which is also something that hurts DRG dps more than the other jobs, relatively. True north is basically an on-cooldown in some spots. All of this, plus the fact that DRG has the lowest dps with full uptime is why I think DRG needs buffs.

Some of these issues can be accounted for with better boss design, but there will always be jobs that suffer depending on timings of mechanics. However, when a boss creates a deathzone where if a job literally can't use their OGCDs (E6S in particular comes to mind), then there's an actual issue.

I think they might also be the most sensitive melee to OGCD drifting, but I don't have much experience with MNK.

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