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TopicMech Vs. Tank: Another Topic
shadowsword87
03/23/21 12:51:32 AM
#6:


One thing that isn't immediately clear when looking at tanks is that they constantly need repairs. Those treads are awful and break a lot. If a mech had decent systems on the bottom of the feet, they can withstand a lot more. With solid supply lines like the modern military complex, it's totally fine.

But when you're dealing with a BattleTech-sorta universe where you have the production facility 500 star systems away, and your treads snap and you need the perfect match otherwise it breaks, then a mech is looking a lot better.

streamofthesky posted...
Not sure why you're forcing the mechs and tanks to have the same weight and power, seems like an arbitrary restriction. It's not like other real life weapons/vehicles "play fair" by being constrained to being the same weight, cost, etc... If one outperforms the other without sacrificing too much (like obscenely higher cost), then...it wins. The end.

Because when you're throwing a lance against another lance in a wargame, you have two options:
Tonnage vs tonnage or cost vs cost. Both have their cheese, hell, even little variant urby can randomly core an assault mech with an AC/20. But you try to make the game part balanced.
... Copied to Clipboard!
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