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TopicDo video game players have low standards for writing?
JimmyFraska
03/20/21 1:01:40 AM
#43:


g0ldie posted...
and even though it didn't have the greatest writing, Metal Gear Solid 2 told a story that involved the player, and messed with them, in only the way a video game could, and that's why so many people remember it after all this time.
Funny we posted this almost at the same time. Yes this is exactly right. The best moments are the ones that could only happen in games. The epic shootout escape you had on the fly in GTA. The tragedy of seeing your Simcity get trashed by a natural disaster, or your home in Sims burn down.

When I was playing Skyrim for the first time, I found a character to marry. We were getting married where I lived in Riften, on the east end of the map. Well, the night before my wedding, I'm at the bar in Riften, and a man is there and asks me to have a drinking contest. I say sure, and it starts a quest. My character blacks out and wakes up across the map in Markarth, all the way on the west end of the province. On the morning of my wedding. Suffice to say, I missed my wedding.

Now Skyrim's actual writing is balls, and I trash it often. But, within the game mechanics and quests structure, I was able to stumble into this completely dynamic and unique situation that both stressed me out and cracked me up and astounded me all at once. That is the power of storytelling in games. Whatever I can say about Skyrim, the fact something like that could happen was amazing.
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