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Topicwhat's ghosts of tsushima like
Jagr_68
03/15/21 9:55:38 AM
#5:


On the ideal hardest difficulty, sword play is very strategic like Sekiro so you have to break down an enemy's guard first before you can strike them openly. Adjusting stances on the fly to counter the 4 basic enemy classes is also important in survival and it feels extremely satisfying and faithful connecting on finishers.

Stealth is optional except in a few story missions but otherwise it's way cooler to call out enemies for a standoff duel than sneak kill like every stupid Ass Creed clone ever.

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