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TopicPlaying Fire Emblem 3 Houses for the 1st time. Any tips? Part 2
Gheb
04/26/21 3:32:30 PM
#456:


DepreceV2 posted...
Why is the Javelin might so damn low? I didn't expect it to be high but I didn't expect it to do less damage than a damn TRAINING BOW. There are so few scenarios where I would use a Javelin over a Training Bow. The flexibility isn't worth it, especially when I get later in the game. That low might with that 8 weight is absurd. 4 less might than an Iron Lance but weighs 2 more. So dumb. I feel like it had to be nerfed for Maddening or something.

Another question. On the Fog of War map with Catherine... How are the enemies programed to move? Do they move regardless or do they move when you get in range? I'm trying to come up with a strategy to win this map. I have a few things in mind but knowing this info might really help here.
The franchise as a whole struggles to balance 1-2 range weapons. In most games, Axes and Lances wildly outclassed Swords and Bows entirely because the former had easy affordable access to good 1-2 range weapons. The response this is seemingly to render the lances and hand-axes useless by making them extremely heavy and/or inaccurate. On it's own that isn't terrible, but between everyone having access to every weapon and the increased Player Phase focus of 3H, bows largely out-place the need for Javelins/Hand Axes. And once you have dedicated Enemy Phase units, you'll also have the Retribution Gambit to make 1-2 range irrelevant.

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