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TopicPlaying Fire Emblem 3 Houses for the 1st time. Any tips? Part 2
Compsognathus
03/29/21 11:25:44 PM
#343:


DepreceV2 posted...
I really feel like the game not locking you down a path that you choose really makes it impossible to balance. I do enjoy the freedom but the balance aspect is the cost of it. Imagine if the Holy Knight promotion route could only get Renewal because of Bishop. That alone could make it the better class compared to Dark Knight. I hope they build on a lot of this but put limits on what classes can promote to what after you go down a path. Similar to Sacred Stones but more fleshed out. However, not TOO fleshed out.
Eh, Renewal wouldn't put Holy Knight over Dark Knight because mounted mages are almost never taking damage to begin with.

Holy Knights biggest issue is that is an offensive white magic class where white magic is just bad offensively. Offensive spells compete with Support slots so most units only have like two offensive white magic spells at best*, for very few total usages. In a game like FE7 you could have a 30 use Shine along with your Mend and Physic staves to do what you had to do. In 3H you get your 12 shit-damage Nosferatus and like 3 of another spell unless you are fortunate enough to have Seraphim. Those just aren't the tools to build a class type around. At a minimum they should Holy Knight should give the units Seraphim as a skill so they could not be stuck with Nosferatu and one other spell.

*Lysithea is the only unit in the game that learns three offensive white magic spells, Lysithea's Dark spell list is still clearly better and everyone would rather be class that focused on those.

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