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TopicGoldenEye 007 Remaster Was Canceled by Nintendo With Only a Few Bugs Left to Fix
ultimate reaver
02/10/21 2:44:28 PM
#24:


ShibaToken posted...
The Activision GoldenEye game didn't have Frigate, Silo, or any of the other exclusive plot points the N64 version had.

Therefore it was a reboot, as it was a resetting of continuity per your own words.

that makes absolutely zero sense. remakes remove and add stuff all the time to varying degrees of success

reboots are a plot reset to make it so that writers no longer have to worry about years of baggage with past stories and characters. activision didnt remove the weird flashback levels from the rare game because they thought that it would somehow interfere with future stories they wanted to tell lmao. they were just adapting the same movie rare was

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