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TopicRogue lite/likes are cancer
scar the 1
01/21/21 12:35:59 PM
#55:


Conflict posted...
This is exactly how I feel. Never understood the fetishization for games that legitimately don't have level design or depth. Any time I see "rogue" in the description of an indie game I immediately back out.

I like Death Road to Canada because it's super comical with the custom character creation and Crypt of the Necrodancer because of its gimmick but that's it.
Level design isn't absent just because you have PCG. It's different, but people still do level design in most roguelites. And I'm not really sure what depth is supposed to mean here

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Stop being so aggressively argumentative for no reason. - UnfairRepresent
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