LogFAQs > #948952589

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TopicMy Mario Maker 2 level still has no clears. 0/135
Pogo_Marimo
12/31/20 11:39:04 AM
#21:


One_Day_Remains posted...
^ This is some MASSIVE nitpicking. The only good point you made was 4.

The level sucks because it has annoying sections and an unnecessary clear condition when it could use a checkpoint. Not because of any of that overanalytical crap you posted.
lol Sure dude. What makes those sections annoying? Why does it need a checkpoint? Your average player doesn't even understand why they don't find things fun. You see it all the time in game development (Same thing with Kaizo). Game designers don't need to know that a section is good or bad, they need to know why. I've laid out the reasons why. Every little unnecessary hitch adds to the experience. I could 100% redo this level and make it flow much better, with much less gears grinding together and even more difficulty, and make it a better level for it. Not to say this level was a total travesty or anything like that, but it has basic design issues throughout that make it frustrating.

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